forum.vdsworld.com Forum Index forum.vdsworld.com
Visit VDSWORLD.com
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 


Double Buffer Window

 
Post new topic   Reply to topic    forum.vdsworld.com Forum Index -> Knowledge Base
View previous topic :: View next topic  
Author Message
cnodnarb
Valued Contributor
Valued Contributor


Joined: 11 Sep 2002
Posts: 641
Location: Evansville, IN

PostPosted: Tue Aug 28, 2012 5:29 pm    Post subject: Double Buffer Window Reply with quote

I've been having my controls fail to redraw a lot lately between DirectX apps and DWM spoofing things up.

The trick is, double buffer your window. This will keep your controls from not being redrawn properly.

This must be declared before the dialog is shown.

Code:

LOADLIB user32.dll
%%knockout = @lib(user32,SetWindowLongA,INT:,%%k,-20,INT: $2000000)
FREELIB user32.dll
Dialog Show
Back to top
View user's profile Send private message AIM Address
PGWARE
Web Host


Joined: 29 Dec 2001
Posts: 1537

PostPosted: Wed Aug 29, 2012 4:17 am    Post subject: Reply with quote

Yes this helps reduce flicker as well if you are animating images or moving controls. However be aware that it doubles up the memory usage of your application.
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    forum.vdsworld.com Forum Index -> Knowledge Base All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You can attach files in this forum
You can download files in this forum




Twitter@vdsworld       RSS

Powered by phpBB © 2001, 2005 phpBB Group