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Any reason why my DSU will not work after compiled?

 
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cnodnarb
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Joined: 11 Sep 2002
Posts: 762
Location: Rockeledge, GA

PostPosted: Thu Apr 21, 2011 7:34 pm    Post subject: Any reason why my DSU will not work after compiled? Reply with quote

This dsu will not compile from an include call in a DSC script.

#include controlsample.dsu does not work.

#include controlsample.dsc works fine.

Any reason?

Code:



#define command,controlsample
#define function,controlsample

:controlsample
if @equal(%1,add)
goto controlsamplecheckcontroladdtype
end
if @equal(%1,update)
goto controlsampleupdate
end
if @equal(%1,value)
goto controlsamplegetvalue
end
if @equal(%1,window)
goto controlsamplegetwindow
end

:controlsamplecheckcontroladdtype
if @equal(%2,controlsample)
goto controlsampleadd
end

:controlsampleadd
dialog create,%3,%5,%6,%7,%8,,notitle,class controlsample
dialog add,text,controlsamplewindow,0,0,0,0
dialog add,text,controlsamplemainwindow,0,0,0,0
dialog add,button,buttonGetDircontrolsample,20,20,@diff(@dlgpos(,w),100),20,Select Directory
dialog add,edit,editShowDircontrolsample,40,20,@diff(@dlgpos(,w),100),@diff(@dlgpos(,h),80),,,readonly
dialog add,text,textUpdatecontrolsample,@diff(@dlgpos(,h),40),20,100,20
dialog set,controlsamplewindow,@winexists(#controlsample)
dialog hide,controlsamplewindow
dialog set,controlsamplemainwindow,%4
dialog hide,controlsamplemainwindow
rem dialog hide,window

LOADLIB user32.dll
 if @ok()
 %%controlsampledummy%3 = @lib(user32.dll,SetParent,NIL,@strdel(@winexists(@dlgtext()),1,1),@strdel(@winexists(@dlgtext(controlsamplemainwindow)),1,1))
 end
 FREELIB user32.dll
    dialog show
    exit

:controlsamplegetwindow
exit @dlgtext(controlsamplewindow)

:buttonGetDircontrolsamplebutton
%%controlsampledirdlg = @dirdlg()
if %%controlsampledirdlg
dialog set,editShowDircontrolsample,%%controlsampledirdlg
else
dialog clear,editShowDircontrolsample
end
goto evloop

:controlsamplegetvalue
%%x = @dlgtext(editShowDircontrolsample)
exit %%x

:controlsampleupdate
dialog select,%2
if @equal(@winactive(c),controlsample)
%P = @sendmsg(@winexists(@dlgtext(controlsamplemainwindow)),$0086,1,1)
end
rem dialog set,textUpdatecontrolsample,@succ(@dlgtext(textUpdatecontrolsample))
dialog setpos,buttonGetDircontrolsample,20,20,@diff(@dlgpos(,w),60)
dialog setpos,editShowDircontrolsample,40,20,@diff(@dlgpos(,w),60),@diff(@dlgpos(,h),70)
dialog setpos,textUpdatecontrolsample,@diff(@dlgpos(,h),20),20,100,20
dialog set,textUpdatecontrolsample,@succ(@dlgtext(textUpdatecontrolsample))
exit
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LiquidCode
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Joined: 05 Dec 2000
Posts: 1751
Location: Space and Time

PostPosted: Sat Apr 23, 2011 1:21 am    Post subject: Reply with quote

From what I remember, you cannot have #includes in a DSU, just in an EXE
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Http://theblindhouse.com
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Aslan
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Joined: 31 May 2001
Posts: 589
Location: Memphis, TN USA

PostPosted: Sat Apr 23, 2011 3:27 am    Post subject: Reply with quote

He doesn't have any includes in the DSU's script. I think he means that when the above script is is made into a DSU then used in another script that the other script fails to compile.

Did it get it right cnodnarb?

Can you post an example script that uses this DSU and see if we get the same issue.

BTW - is this a VDS 5 or 6 compiled DSU?

BTW2 - My extTable.dsu has 5 #includes in it.
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cnodnarb
Professional Member
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Joined: 11 Sep 2002
Posts: 762
Location: Rockeledge, GA

PostPosted: Sat Apr 23, 2011 4:27 am    Post subject: Reply with quote

Here is the script that goes with the above dsu...


When the dsu is referenced as a dsc everything works great. When it's compiled to a dsu everything falls apart. I don't know what the deal is. I compile other similar dsu's fine, and they work fine.

Code:
#include controlsample.dsu

  DIALOG CREATE,parent,-1,0,800,333,,CLASS parent,,RESIZABLE
REM *** Modified by Dialog Designer on 4/19/2011 - 22:19 ***
  DIALOG ADD,BUTTON,BUTTON1,18,351,144,38,Get Control 1 Value
  DIALOG ADD,BUTTON,BUTTON2,97,358,147,39,Get Control 2 Value
  dialog add,button,button3,150,351,144,38,Not Accessing control
  dialog add,status,status1
dialog show

controlsample add,controlsample,controlsample1,#parent,20,550,250,200
controlsample add,controlsample,controlsample2,#parent,120,20,200,90

%%dialog = 0

dialog select,0

:timer
%%winactive = @winactive()
if @not(@null(%%winactive))
dialog select,0
dialog set,status1,%%winactive
end

:evloop
if @not(@equal(%%dialog,0))
%%dialog = 0
%%x = @controlsample(value)
if %%x
goto infonow
end
end
rem these calls (potentially) change the selected dialog to 1 or 2
controlsample update,1
controlsample update,2
wait event,.1
parse "%%event;%%dialog",@event(d)
dialog select,%%dialog
goto %%event

:button3button
info Control not interfaced with this button - just an info dialog!
goto evloop

:infonow
info %%x
goto evloop

:resize
dialog select,0
%%width = @dlgpos(,w)
%%height = @dlgpos(,h)
dialog select,1
window position,@controlsample(window),20,550,@diff(%%width,550),@diff(%%height,200)
goto evloop

:close
if @equal(%%dialog,0)
exit
 else
goto evloop
end

:button1button
dialog select,1
if @controlsample(value)
info @controlsample(value)
end
goto evloop

:button2button
dialog select,2
if @controlsample(value)
info @controlsample(value)
end
goto evloop
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