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Garrett Moderator Team
Joined: 04 Oct 2001 Posts: 2149 Location: A House
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Posted: Thu Feb 01, 2007 7:30 am Post subject: VDS and DirectX Windows? |
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Has anyone ever worked with getting info/text from DirectX windows?
What I want to try is to get some stats from a game I play. But I've
never dealt with trying to work with any DirectX programs from VDS.
Is it even possible?
Thanks,
-Garrett _________________ 'What you do not want done to yourself, do not do to others.' - Confucius (550 b.c. to 479 b.c.) |
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Hooligan VDS Developer


Joined: 28 Oct 2003 Posts: 480 Location: California
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Posted: Thu Feb 01, 2007 1:51 pm Post subject: |
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GadgetX has a few DirectX capabilities... You may want to check to see if it will do what you need...
Hooligan _________________ Hooligan
Why be normal? |
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vdsalchemist Admin Team

Joined: 23 Oct 2001 Posts: 1448 Location: Florida, USA
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Posted: Thu Feb 01, 2007 3:16 pm Post subject: |
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Garrett,
DirectX builds a window just like any other Windows application. However the text you see on a DirectX window is probably Graphical and not exactly text. Meaning that it was painted on the screen like other graphics. It really depends on the game and how it was built. Most likely the programmer called a method that draws the text to the DirectX device context. Hmmm I have never tried to scrap text from a DirectX screen before
Also just so everyone knows... There is nothing in GadgetX that is directly for DirectX or D3D. However GadgetX does have the tools to make it possible for you to use DirectX. DirectX has a COM interface so GadgetX is capable of accessing COM interfaces. But it would be easier to use a Graphics Engine that has been built for DirectX than to try and directly access DirectX via GadgetX. There is a lot of boiler plate code that would be required just to put a simple 2d triangle on the DirectX context.
There are a couple of Graphics Engines I have worked with in the past that I know GadgetX will work with... The first one I tried and actually had a demo of is the 3DState engine however this is a commercial product. The second one that I tried was Revolution3D which I have not built a full working demo with as of yet due to a lack of time... As far as I know Revolution3D is free you will need to read the License agreement closely. _________________ Home of
Give VDS a new purpose!
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